First things first: I have a Mac. I can use it to actually do the testing on the devices. But, it's gotten fairly slow, and is such a pain to use as a result, that I would rather develop the bulk of my application on my Linux desktop.
What I'm wondering is, what frameworks would be good for this? It would be great if I could build the core application, get it running and all that, on my Linux machine, and then only towards the end adapt it for iOS (adding abstraction layers for things like rendering and input, if they are needed). I'm comfortable using C++, so the only thing left for me to decide is what libraries to use.
iOS Development
The game I'm planning on making will be in 2D, so it can be a pretty light framework. That being said, whilst I have got some experience with OpenGL, I would rather not spend time figuring out how to get stuff drawn on to the screen (I'll do that some other time, for now, I want to develop my game as fast as possible, and get it on the App Store as soon as possible).
I've considered SDL, but it seems somewhat outdated. SFML might be a better option, but they don't seem to have iOS support. Solutions/propositions would be much appreciated, especially if anyone has been in a similar situation!
What I'm wondering is, what frameworks would be good for this? It would be great if I could build the core application, get it running and all that, on my Linux machine, and then only towards the end adapt it for iOS (adding abstraction layers for things like rendering and input, if they are needed). I'm comfortable using C++, so the only thing left for me to decide is what libraries to use.
iOS Development
The game I'm planning on making will be in 2D, so it can be a pretty light framework. That being said, whilst I have got some experience with OpenGL, I would rather not spend time figuring out how to get stuff drawn on to the screen (I'll do that some other time, for now, I want to develop my game as fast as possible, and get it on the App Store as soon as possible).
I've considered SDL, but it seems somewhat outdated. SFML might be a better option, but they don't seem to have iOS support. Solutions/propositions would be much appreciated, especially if anyone has been in a similar situation!

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